Earn — distribution for contribution
Early users, people inviting friends, regular participants, channel builders and network participants contribute in different ways. VERY is distributed by reward rules suited to each contribution’s purpose.
Halving lowers base rewards as participation and cumulative distribution grow. It recognizes the difficulty of building an early ecosystem while managing a defined distribution budget.
Use — everyday and business uses
VERY can be used at supporting VeryPOS merchants and for VeryAds advertising. USDT-based transfers and payments are offered in the same product ecosystem, but a USDT payment amount is not VERY consumption.
A store can become an advertiser, and a channel operator can connect content with advertising. These are connections based on participants’ needs, not a mandatory one-way transaction sequence.
Burn and redistribution — results of use
Some advertising VERY returns to participants and some is burned. Advertising-funded node proof rewards connect service use and network contribution in addition to the initial node-reward allocation.
Halving adjusts the pace of new rewards; burning removes part of used amounts from supply available to circulate. The mechanisms differ in purpose and trigger conditions.
Advertising distribution and burning
The basis is VERY actually spent on advertising
Advertisers use VERY. Amounts actually spent are distributed as below; unused top-up balances, total supply and store sales are not the basis for these percentages.
| Recipient / use | Share | Role |
|---|---|---|
| VeryChat users and channels | 50% | Returns to content and participation |
| Node proof participants | 20% | Rewards actual network participation |
| Burning | 30% | Connects advertising use and supply management |
Example: spending 1,000 VERY
If 1,000 VERY is actually spent on ads, 500 goes to users/channels, 200 to node proof participants and 300 to burning. The 20% is for the participant group as a whole, not 20% of ad spend for each person.
How the 50% is split among users, channel operators and other reward pools, and how node weights and settlement cycles work, require separate operating rules. This document does not invent unconfirmed percentages.
Ad-spend distribution versus internal rewards
50/20/30 applies to all VERY spent on advertising. Internal channel and staking rewards are separate. Until funding and recipients are defined, no additional ratio is applied to total ad spend. See channel staking and policy records for payment conditions.
VeryPOS payment burning is separate
The direction of burning part of VERY used for payment fees is separate from ad distribution. Without confirmed details about the fee share and burn frequency, the 30% is not carried across. It also does not mean burning 30% of the USDT payment principal.
Policy is different from results
A burn percentage is a policy; cumulative burning is an execution result. Buybacks and burns are also different events. Figures without verified burn records, dates and sources are not labeled as on-chain verified.
Advertising results on the website
| Metric | Meaning | Unit |
|---|---|---|
| Total usage | Cumulative VERY used for ads | VERY |
| Community distribution | Amount distributed to users and channels | VERY |
| Node distribution | Advertising funds distributed to node proof participants | VERY |
| Burned VERY | Cumulative burns linked to advertising use | VERY |
| Buyback fund | Fund balance for buying back VERY | USDT |
The website shows the advertising API snapshot time and retrieval time. Failed requests preserve the last verified values and their original time. Failed refreshes do not turn values into zero or relabel old retrieval times as new.
The advertising API’s node distribution is the node share of advertising funds, separate from payments out of the initial 2 billion node allocation or KYC withdrawals. The buyback fund is in USDT; its balance is not added to burned VERY.
Our belief in broader participation
We aim for more participants and VERY ownership spread across more individuals. Fruit, invitations and channel activity lead to visits and content consumption; traffic creates advertising demand and VERY use, and redistributed VERY reaches participants more widely.
This cycle is a design intention, not a formula in which burning automatically raises prices or rising prices guarantee more users. Project growth is assessed through real use and contribution.